Dante's Lab.
A blog about development, IT security, Linux, Unity and geeky things.
25 June 2025
How to implement Gizmos and Handles in Godot
›
Gizmos allow you to draw lines and shapes in the editor window to visually represent an object’s values. For example, imagine you want to cr...
23 June 2025
"Agile Game Development: Build, Play, Repeat" by Clinton Keith
›
Agile development techniques are revolutionizing the way software is created, enhancing collaborative work and enabling development teams to...
15 June 2025
What files should we include in Git for a Unity project?
›
If you still haven’t secured your Unity project in a Git repository like GitHub, you should do so as soon as possible. The main reasons to a...
12 June 2025
Blender Game Engines
›
Blender has rightfully established itself as one of the leading tools for modeling, animation, and rendering in the market. Its quality, com...
07 June 2025
How to implement a vision cone in Unity
›
A vision cone in video games is a mechanism primarily used in stealth or strategy games to simulate the field of vision of a non-playable ch...
›
Home
View web version