Dante's Lab.
A blog about development, IT security, Linux, Unity and geeky things.
11 February 2026
Creating Packages for Unity
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Reusability is key in software development. Unity is no exception. After you’ve spent some time developing games, sooner or later you’ll com...
26 January 2026
Cost Assignment to 2D Navigation Using Tilemaps in Unity
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Recently, we saw how it could be done in Godot to assign costs to the tiles of a tilemap so that those costs could be used in navigation al...
22 January 2026
Cost Assignment for 2D Tilemap Navigation in Godot
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In my previous article , I explained how to assign custom data to the tiles of a tilemap, which we can use to build a 2D scene. One of these...
11 January 2026
Assigning Data to Tiles in Godot
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It’s very common to use Tilemaps to shape 2D games. Their simplicity makes them ideal for creating retro-style environments. Why might we ne...
15 December 2025
Review of the book "Game Design Workshop" by Tracy Fullerton
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There are many ways to get into video game development. We all start from our love of playing, but some of us have a technical background an...
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