Dante's Lab.
A blog about development, IT security, Linux, Unity and geeky things.
30 April 2025
2D Navigation in Unity
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A couple of months ago, I published an article on how to use the 2D navigation system in Godot . It's time to write a similar article fo...
24 April 2025
How to detect obstacles in Unity 2D
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In games it is quite common to need to determine if a point on the stage is free of obstacles in order to place a character or another game ...
19 February 2025
Assigning data to tiles in Unity
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Tilemaps are very often used to create 2D games. Their simplicity makes them ideal for creating a retro-style setting. However, at first gl...
08 February 2025
2D Navigation in Godot
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NPCs or Non-Playable-Characters are all the characters in the game that are not controlled by the player, but that interact with him. They c...
Folder structure of a video game development project
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(Photo by Niklas Ohlrogge) A game uses a massive amount of assets. Images, sounds, code files, etc. You need a way to organize them or you...
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